using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("AssignActorPortraitToChildren")]
	public class AssignActorPortraitToChildren : MonoBehaviour
	{
		public Actor m_Actor => method_3<Actor>("m_Actor");

		public AssignActorPortraitToChildren(IntPtr address, string className)
			: base(address, className)
		{
		}

		public AssignActorPortraitToChildren(IntPtr address)
			: this(address, "AssignActorPortraitToChildren")
		{
		}

		public void Start()
		{
			method_8("Start");
		}

		public void AssignPortraitToAllChildren()
		{
			method_8("AssignPortraitToAllChildren");
		}
	}
}
